惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

GbyAI
GbyAI
Y
Y Combinator Blog
F
Fortinet All Blogs
H
Hackread – Cybersecurity News, Data Breaches, AI and More
N
Netflix TechBlog - Medium
T
Tailwind CSS Blog
aimingoo的专栏
aimingoo的专栏
博客园 - Franky
T
The Blog of Author Tim Ferriss
D
DataBreaches.Net
量子位
博客园 - 三生石上(FineUI控件)
I
InfoQ
Engineering at Meta
Engineering at Meta
WordPress大学
WordPress大学
阮一峰的网络日志
阮一峰的网络日志
爱范儿
爱范儿
D
Docker
美团技术团队
雷峰网
雷峰网
U
Unit 42
Stack Overflow Blog
Stack Overflow Blog
Recent Announcements
Recent Announcements
人人都是产品经理
人人都是产品经理

Rock, Paper, Shotgun

Doom devs id Software were reportedly kicking around ideas for a new Perfect Dark, a John Wick-inspired game, and multiplayer demonslaying prior to layoffs New Vegas devs Obsidian are reportedly working on a new Fallout game, and only Microsoft could make news I've waited half my life for taste this bitter Well, at least one good thing's come out of Destiny 2's demise: lob tomatoes at ex-Bungie CEO Pete Parsons' car collection in this fan-made boss battler Assassin's Creed Black Flag Resynced can run smoothly aboard both Steam Deck and Steam Machine - with the right settings Become King Dracula's personal vamp-assassin in Vampirium: 1997, an immersive sim Bithell Games are launching into Steam early access soon Xbox boss Asha Sharma pins layoffs on Phil Spencer's regime spreading the company "too thin", while claiming a "a healthy Xbox" could weather the RAM storm Cat Mail Co. is a cosy game where you run a post office for cats, and I wish it let me snoop into their private lives "A mentor and an inspiration to many": Skywind devs pay tribute to modder Kettlewitch, whose death has left another Skyrim mod's future up in the air Assassin's Creed Black Flag Resynced review - a great pirate game swaps the ups and downs of old Assassin’s Creed for the ups and downs of new Assassin’s Creed Get spirited away to a weird, scary version of a Japanese town and take pictures of the oddities you find in SOMBRAS: negative frames "This has got to be the most awesome toaster ever": Saber on building upon hits like Warhammer 40,000: Space Marine 2 Cyberpunk Edgerunners' Lucy finds herself in yet another crossover, this time in an upcoming Apex Legends event Subnautica 2's first proper update is coming tomorrow, bringing in much needed creature behaviour changes and more Appa is a gorgeous, surreal card game about grieving siblings where every move your opponent makes can be reacted to Left 4 Dead lives on in The Mound: Omen of Cthulhu, a Lovecraftian extraction game from the creators of Zeno Clash After split with Xbox, Hitman developer IO will "continue to develop" Project Fantasy independently, but they're closing their Istanbul Studio "I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts "It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays Doom, Quake and Wolfenstein games will still reportedly be worked on at ZeniMax following Xbox cuts, despite pivot towards Fallout and The Elder Scrolls Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games" This week in PC games: Stardew Valley plus vampires, a lavish gamebook RPG, and Assassin's Creed Black Flag Resynced, finally Marvel Tokon: Fighting Souls is suffering similar PSN region locking woes to Helldivers 2, with 132 countries barred according to Steam's backend "Smuggle chainsaws onto the pitch": What Blood Bowl's new publisher thinks the World Cup can learn from Warhammer The Sunday Papers Object Impermanence is a puzzle game where the moment you look away from something, it stops existing Man a gate and keep out people, chickens and unknown horrors alike in the Paper Please-esque Dreadwoods Gatekeeper
South of Midnight studio Compulsion Games are allowing st...
Mark Warren · 2026-06-26 · via Rock, Paper, Shotgun

Nobody has been laid off yet, but the wheels are in motion for the July bloodbath that seems to be looming

Hazel in South of Midnight.
Image credit: Compulsion Games

With the days ticking down until July, when Xbox are said to be fully pulling the trigger on mass upheaval that could see studios closed and will almost certainly see jobs cut, bosses at one of the studios reported to have its future hanging in the balance have given some staff permission to openly seek new work. This, it's claimed, is the reason a bunch of devs at South of Midnight studio Compulsion Games have taken to LinkedIn ahead of any layoffs being confirmed to post that they're on the market for other jobs.

There have been a wave of these posts from Compulsion devs across various departments over the past week or so. "After a couple wonderful years at Compulsion Games (Xbox Game Studios), I'm looking for my next opportunity," writer and narrative designer Bijan Stephen wrote in his post. "I'm very grateful for my time there, and for what it taught me: how to be a better collaborator, how to be more open to change, and how to go from concept to execution at a high level -- among many other things. I'm very, very grateful to the amazing people there, who taught me so much about what it takes to make a truly beautiful game." Principal level designer Mike Sklavounos, principal game designer Cameron McGrory, technical animator Ines Bouakkaoui, and dialogue designer Sean Miller are all among those who've posted similar messages.

Bloomberg's Jason Schreier has now reported that they aren't a sign any layoffs have already taken place. "Xbox's layoffs are not beginning until early July," he wrote in a comment on Reddit. "What happened at Compulsion is that studio leadership gave their employees permission to openly look for work because they almost certainly will be losing their jobs then. Nobody has been laid off yet."

As Schreier acknowledged, that might sound like it's not too different to these devs having been confirmed to be let go. However, it does mean that these posts on LinkedIn likely don't point in a surefire direction when it comes to Compulsion's fate. Earlier this month Compulsion were one of the Microsoft-owned studios reported to be in negotiations over their future, with closure or spinning off into independence likely with a new backer seeming the main two outcomes on the table. Hellblade developers Ninja Theory and Psychonauts developers Double Fine were reported to be in similar boats.

As of right now, these posts look like they could fit with both Compulsion shutting down entirely or living on with a much smaller staff if they do manage to find either new ownership or a way to go independent.

Solidarity and best of luck to any and all Compulsion Games developers and other Xbox staff facing an uncertain future.