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SpawnBox Releases

SpawnBox 1.5.1 - New servers that start the first time, datapack folder fixes, and a lighter background service SpawnBox 1.5.2 - Server cards that stay startable after your servers have been off for a while SpawnBox 1.5.0 - Server controls that wait for a booting server, a PC that stays awake, and account page fixes SpawnBox 1.4.2 - Account area redesign, history pages that explain plan limits, Easy Address fixes SpawnBox 1.4.1 - The Install button works again SpawnBox 1.4.0 - SpawnBox Plus is here SpawnBox 1.3.2 - A quieter task tray, and nothing lost when you clear a row SpawnBox 1.3.1 - Pro costs less, the trial lasts longer, and the app gets out of your way SpawnBox 1.3.0 - See everything your server world is doing SpawnBox 1.2.1 - You SpawnBox 1.2.0 - Answers inside the app, newer Minecraft versions, and steadier screens SpawnBox 1.1.3 — Clearer Pro previews and safer server recovery SpawnBox 1.1.2 — Your server address now always tells the truth SpawnBox 1.1.1 — Clearer subscription status and a cleaner uninstall SpawnBox 1.1.0 — PvP fight tracking and newer Minecraft support SpawnBox 1.0.0 — SpawnBox 1.0 - out of preview, with accounts and Pro now open SpawnBox 0.2.0-beta.12 — Bigger plugin library, smarter imports, fresher diagnostics SpawnBox 0.2.0-beta.11 — Sign-in stays put during background refreshes SpawnBox 0.2.0-beta.10 — First-run setup no longer gets falsely stuck at the restart step SpawnBox 0.2.0-beta.9 — Setup recovers from the stuck restart step, and sign-in tells the truth SpawnBox 0.2.0-beta.7 — First-run feels more like the app is on your side SpawnBox 0.2.0-beta.2 — Smoother first-run installs and a safer uninstall path SpawnBox 0.2.0-beta.0 — Our biggest update since preview began SpawnBox 0.1.1-beta.29 — Server type switches that just work SpawnBox 0.1.1-beta.27 — Fix-it actually fixes, install stops looping, dropdown gets smarter SpawnBox 0.1.1-beta.26 — Restore actually restores, map stops crashing, imports stop lying
SpawnBox 1.1.4 — A clearer console, modded-server trackin...
SpawnBox · 2026-07-10 · via SpawnBox Releases

Full activity tracking on Forge and NeoForge, a more readable console, clear errors when something fails, and your pick of update channel.

This one is a mix of things you asked for and things we found while going through the app with a fine-tooth comb.

If you run a Forge or NeoForge server, the big one is activity tracking. Player joins and leaves, sessions, deaths, and chat now show up in your Activity feed and Connected Players view the same way they always have for vanilla servers, powered by the SpawnBox Telemetry Datapack that rides alongside your world. On those modded server types it used to come up empty. Now it doesn’t.

The Console got a real cleanup too. Events are color-coded and readable, the green “Done!” startup line stays green instead of fading out, and a server’s earlier history now shows the same rich formatting as its live output. The routine behind-the-scenes admin chatter is dimmed so it stays available when you are troubleshooting without cluttering everything else.

The one we care most about: when something fails, SpawnBox now says so. We went looking for places where an action could quietly fail while the app still looked like it succeeded - starting a server, importing a world, saving a whitelist or operator change, sending a chat message - and made each of them surface a clear error instead. First-run setup can no longer get stuck on “Starting…” either. If you ever see an action that seems to do nothing, please send a report from Diagnostics so we can catch any we missed.

Two smaller quality-of-life wins round it out: you can now choose your update channel, including the Release channel, right in Settings, with each channel clearly showing which plan it needs. And if SpawnBox cannot get its background engine running, it now stops after a few tries and shows you a clear status instead of retrying forever in the background.