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博客园 - 小糊涂的超级blog

2016 是艰难的一年 Delphi 10.1 Berlin Starter Edition MeshCombineUtility.cs method `GetTriangleStrip' of type `UnityEngine.Mesh' could be found Logcat 不显示日志的另一个原因. 跟cocos2dx关系不大. swift也开源了. how to create a framework for ios . cool! Asphyre 更名pxl 终于全面支持跨平台了.Delphi饭们 激动了吧. WWDC2015 结束.新一波更新以及bug即将来袭. 同步依然是多人网络游戏的痛点啊 dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret xcode好玩的条件断点设置. 可以真人发声。 iad 集成三两事 No form of payment has been added yet. GitHub原来也可以用SVN客户端的. Happy Swifting! 简明游戏开发入门 swift metal ios8 关键字. 重学CPP Photon——Feature Overview 功能概述
unity4.6 failed to update unity web player
小糊涂的超级blog · 2015-02-15 · via 博客园 - 小糊涂的超级blog

unity4.6 failed to update unity web player 

新升级的 4.6.2P2 版本修复了IOS很多的bug.

但突然发现导出的Web版本反而不能工作了.

“failed to update unity web player”失败的问题:

我们使用浏览器加载unity3d文件,不同的网络可能会产生failed to update unity  web player的错误,详细信息为:

A newer version of Unity Web Player is required, but the auto-update download failed. Was trying to download http://webplayer.unity3d.com//autodownload_webplugin-3.x/UnityPlayer3.x.x-x86_64.bundle.zip

尝试了半天..解决办法最后如下.

干脆手动修改导出来的  .unity3d文件 里面的版本号好了.  比如  

UnityWeb3.x.x4.6.2p2  改成  4.5.2p2 然后保存. 一刷新好了 哈哈. 

Never giveup. Thanks the world.