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2016 是艰难的一年 Delphi 10.1 Berlin Starter Edition MeshCombineUtility.cs method `GetTriangleStrip' of type `UnityEngine.Mesh' could be found Logcat 不显示日志的另一个原因. 跟cocos2dx关系不大. swift也开源了. how to create a framework for ios . cool! Asphyre 更名pxl 终于全面支持跨平台了.Delphi饭们 激动了吧. 同步依然是多人网络游戏的痛点啊 unity4.6 failed to update unity web player dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret xcode好玩的条件断点设置. 可以真人发声。 iad 集成三两事 No form of payment has been added yet. GitHub原来也可以用SVN客户端的. Happy Swifting! 简明游戏开发入门 swift metal ios8 关键字. 重学CPP Photon——Feature Overview 功能概述
WWDC2015 结束.新一波更新以及bug即将来袭.
小糊涂的超级blog · 2015-06-14 · via 博客园 - 小糊涂的超级blog

WWDC结束.新一波更新以及bug即将来袭.

HTTPS 将成为标准链接. http被报错.

GamePlayKit 这是搞那样. 

还有ReplayKit  那些什么录像分享什么的还有活路么?

Model I/O 又是神马? 

Apportable 不再赞助 SpriteBuilder了. 没钱就没有开源的情怀了.

itunesconnect 5天了 还不能提交. 总是报错. 老郁闷了. 

Never giveup. Thanks the world.

posted @ 2015-06-14 01:01  小糊涂的超级blog  阅读(204)  评论(0)    收藏  举报

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