1.1.3 patch
SpawnBox 1.1.3 previews locked Pro features instead of just a lock, saves your worlds before any network repair, and fixes two screens that could dead-end.
Highlights
- · When a Pro feature is locked on your plan, SpawnBox now shows a full, plain-language preview of what it actually does - the problem it solves and exactly what you'd get - right where the feature lives, instead of a bare lock. It's easy to see what each plan includes before you decide.
- · Fixed two spots that could quietly dead-end. The Base Network view in the player investigation tools was always coming up empty because it never loaded its data - it now shows the bases SpawnBox has detected. And the Discord setup no longer lets you walk all the way through only to hit a wall at the last step.
- · When SpawnBox repairs a broken network setup, it now saves and cleanly stops your running worlds first, then brings them right back - so a behind-the-scenes recovery can never interrupt a world mid-save. Your progress is protected even when SpawnBox is fixing something for you.
- · If you run other tools that rely on Windows' built-in Linux support, updating SpawnBox no longer briefly restarts all of them - it now holds its own update back when it detects you're sharing the machine, so your other work keeps running.
- · The Background Services panel is easier to read: the handful of services simply waiting for your first server now tuck into a single tidy 'waiting to start' group instead of a wall of identical rows, and every row explains itself in plain language the moment you open it.










