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Sanity.io

A Board Game agent built using Sanity Context and Vercel's AI SDK | Sanity Build a prototype with Claude Code that your whole team can edit | Sanity What’s New - May 2026 | Sanity I built a London pub guide with v0 and the Sanity MCP in six hours. Here's what I learned. | Sanity Build a conference concierge with Agent Context and Anthropic | Sanity Build a content-aware Telegram agent with Vercel AI SDK and Chat SDK | Sanity How I used Agent API to generate photos for my family’s recipes | Sanity What’s New April - 2026 | Sanity Better context, better matches: An AI love story (for dogs) | Sanity How to write for an agent | Sanity Content Agent, meet Slack: AI content operations in your workflow | Sanity Structure powers intelligence | Sanity Your agent needs better content. Here's how to give it. | Sanity How to serve content to agents (a field guide) | Sanity Sanity TypeGen GA: Automatic TypeScript types for content and GROQ | Sanity Sanity is now available on the Vercel Marketplace | Sanity The logo soup problem (and how to solve it) | Sanity Content Releases: From scattered updates to coordinated publishing | Sanity What's New - February 2026 | Sanity How we solved the agent memory problem | Sanity v0 Builder Challenge: The winners | Sanity Introducing: Sanity Agent Skills | Sanity Content Agent: Days of work in one conversation | Sanity Our Sanity Values | Sanity Open Source Pledge 2025: Stepping up when it matters | Sanity v0 builder challenge: $3000 in prizes | Sanity Why AI Breaks Without Structured Content Operations | Sanity What’s New January - 2026 | Sanity BFCM 2025: What teams built when infrastructure stopped being the problem | Sanity How AI shaped holiday shopping and what it means for content in 2026 | Sanity Sanity Studio v5: Embracing React 19 | Sanity You’ll need a CMS eventually. Let your agent set it up. | Sanity “You should never build a CMS” | Sanity AI Content Operations: A 30-Day Implementation Guide | Sanity What’s New December - 2025 | Sanity Scheduled Drafts: Stop manually publishing content at midnight | Sanity What’s New November - 2025 | Sanity Everything *[NYC] 2025 recap: A day of AI, Content Operations, and Culture | Sanity Clankers and content operations | Sanity Content Agent: AI that understands your structured content is here | Sanity Why design-driven content modeling creates technical debt, not velocity | Sanity What's New October - 2025 | Sanity From studio to inbox: How Kevin Green eliminated email campaign friction | Sanity The content editor's guide to content operations [E-commerce edition] | Sanity styled-components maintenance mode: A 40% faster fork | Sanity From zero code to a live website in 7 hours (thanks, Cursor!) | Sanity First attempt will be 95% garbage: A staff engineer's 6-week journey with Claude Code | Sanity Internationalization is more than translating words | Sanity What's New - September 2025 | Sanity We just deleted our 35k-member community Slack | Sanity What's New - August 2025 | Sanity The engineer's guide to content operations [E-commerce edition] | Sanity SEO for AI: Evolving from Web Pages to the Content Lake | Sanity What's New - July 2025 | Sanity Sanity Studio v4: A major version bump for a minor reason | Sanity What's New - June 2025 | Sanity Dashboard and Insights: Your New Content HQ | Sanity Canvas: AI-accelerated, context-aware, freeform authoring | Sanity Agent Actions: AI building blocks for structured content | Sanity Functions: Life beyond pressing publish | Sanity A new era for content applications with Sanity App SDK | Sanity The end of CMS era and our $85M Series C. | Sanity What's New – May 2025 | Sanity Introducing the Sanity Model Context Protocol (MCP) server | Sanity What's New – April 2025 | Sanity Pushing all the envelopes with ambitious content | Sanity Self-hosting is only free if your time is worth nothing | Sanity Content that lasts: Scaling beyond your frontend | Sanity The Live Content API is now Generally Available | Sanity The future beyond AI chat bots | Sanity Learning the new skill of working with AI | Sanity What's New - March 2025 | Sanity Give it in plain text: Making your content AI-Ready | Sanity No More 'DO NOT PUBLISH': Introducing Content Releases | Sanity React in 2025, what's next? | Sanity The final boss of front-end: block editors | Sanity Introducing Sanity for Startups | Sanity A block content editor that loves you back | Sanity A Black Friday Snooze Fest: Massive Traffic, No Drama | Sanity How to make a recipe site that scales well | Sanity The Sanity Winter Release 2024 | Sanity AVIF Arrives, Sanity’s Promise Fulfilled | Sanity Sanity joins the Open Source Pledge | Sanity Your content is now Live by default | Sanity Begin Team to Join Sanity | Sanity Sanity Digest - September '24 Edition | Sanity Sanity partners with Google. Now live on the Google Cloud Marketplace. | Sanity Sanity Digest - August ‘24 Edition | Sanity Now playing: the latest Mux Video Input plugin for Sanity | Sanity Community Digest - June ‘24 Edition | Sanity Community Digest - May ‘24 Edition | Sanity Guide to Sanity's newest product announcements | Sanity AI and Content Creation: A Leader's Guide | Sanity Of course, you should be able to type your content quickly! | Sanity New to AI Assist: translation, reference suggestions, image generation | Sanity Speak the language of your editors: Sanity Studio UI localization | Sanity Introducing the new Sanity Growth plan to serve collaborative teams | Sanity Presentation: Work faster than ever with structured content | Sanity Goodbye Feedback Frenzy, Hello Sanity Studio Comments! | Sanity Easing into the App Router with the Sanity Toolkit for Next.js | Sanity
Community Digest #15 | Sanity
Knut Melvær · 2020-04-14 · via Sanity.io

We’re just back from our Easter-holiday vacation and have gotten a bit of rest and recreation, something we hope you have been able to do as well. Meanwhile, there is new stuff shared with the community that we wanted to tell you about.

And by the way, if you haven't already, you are more than welcome to join us over at slack.sanity.io!

Community Highlights

Live stream with James Q Quick: Gatsby + Sanity

James, developer advocate over at Auth0, has spent two live sessions moving his Gatsby blog over to Sanity. These videos are super instructive if you want to get a sense of how Gatsby + Sanity works, and plan to do the same move.

Follow James for more live-stream content. And we might appear there in the near future as well!

Exploring Sanity: Style the studio and integration with Gridsome

The folks over at Head for code have published two new guides for how to style the studio, and how to integrate Sanity with an existing Gridsome site.

Sanity as a CMS: First impressions

One of the most important things you do when developing a product is to listen to what people who try it have to say. So write-ups like the one by Morgan Grage on the Kodex blog is interesting for us. What have we have managed to explain well? Where is our documentation lacking? What do they like? If you do a write-up, let us know on Twitter or in the #i-made-this channel on Slack.

“Sanity is the fastest, most flexible platform for delivering content to digital devices and products.” I would say, that it's pretty accurate. The amount of stuff you can do with Sanity seems limitless, but it takes the right amount of skills to handle it.

Custom tools for custom needs

We guess not everyone finds themselves in need of base64 de/encoding. But it sure nice to know that it's possible to make a custom tool within the Sanity Studio if you do. Lucho did!

I've been wanting to add more functionality to my website's (https://lucho.dev/) Studio, so I decided to add a new dashboard with a Base64 encoder/decoder. It's super simple but it gets the job done of what I need :)
Lucho‘s base64 translator tool

Lucho also added a contact form with a widget to display the entries. You can explore this repository if you want to test out how to submit forms to Sanity with Netlify functions if you want to try the same.

Built with Sanity

Game studio site for very very spaceship

Cali Castle shared this game studio site for very very spaceship with us. We think it's very very cool!

I’ve helped our team ditch WordPress and now it’s built on Sanity + Nuxt.js (universal mode on zeit) + Tailwind, super thrilled with the results!
The frontpage of very very spaceship
very very spaceship‘s customized Studio

People @ Home

We love creative projects like the website People @ Home built to raise money for WHO. Donators get their dedicated hand-draw animation published on the site. Philipp Polder, one of its creators, explains:

Basically we're raising money for the WHO by offering hand-drawn animations as donation incentives. It's a static site built on Next.js and uses serverless functions to create an entry in the sanity backend for every donation. The illustrator can then add an animation to that entry, optionally refine some data and publish/deploy it. We also use a super simple dashboard widget to keep track of how much money we've raised, the transaction fees etc. Has been a lot of fun! I plan on adding more content statistics to the dashboard and maybe a custom workflow, so that we can notify the donors right from the backend once their animation has been published. (via Sendgrid/Mailgun/etc.)
The People @ Home frontpage
People@Home‘s Studio
Video via the awesome Mux integration with auto generated GIFs for thumbnails. The green checkmarks next to the name mean that this donor has been shared on Instagram.

Agency site: Jaminary

Every week we see new freelancer and agency sites being built with structured content from Sanity. Daniel Kapper did precisely that and launched their website this week over at jaminary.com. If you need an SEO-friendly marketing e-commerce solution, Jaminary might be able to help you.

Jaminary‘s frontpage

Personal portfolio for André Venâncio

London-based senior creative developer André Venâncio decided to ditch Wordpress and built himself a new one using Sanity as the content backend. Browse his work over at www.andrevenancio.com!

André’s portfolio page

Corona-time wine lottery

Espen Th. Saeverud over at StaccX made this wine lottery app using Sanity as a backend. Pretty cool example of how you can use Sanity for apps as well. While the wine lottery source code hasn't been made public (yet?), you can check out our quiz-game Squizzy for inspiration if you want to try something similar out yourself. Espen elaborates on the architecture for the wine lottery app:

CRA + Sanity + serverless for mutations. Auth0 for auth. Games are created using the studio, the rest is controlled by the “owner” on the client. Games have a status field. When this sets to open the tickets are generated. When the status changes to started the unclaimed ones are deleted. Gameresults are its own entity. A LOT of references in this setup, but it works pretty well.
Wine lottery app powered by Sanity
The content structure
The content structure
Each game defines its prices with links to our Norway’s wine-monopoly (google it)
Each game defines its prices with links to our Norway’s wine-monopoly (google it)
Tickets can be "preproduced" so to more accurately emulate the analog version we had at the office with the paper lottery tickets
Tickets can be "preproduced" so to more accurately emulate the analog version we had at the office with the paper lottery tickets
Results is a document where the ticket and game are referred. Ticket already have the reference to the game, but this makes the groqqing a bit easier on the client-side.
Results is a document where the ticket and game are referred. Ticket already have the reference to the game, but this makes the groqqing a bit easier on the client-side.