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Sanity.io

A Board Game agent built using Sanity Context and Vercel's AI SDK | Sanity Build a prototype with Claude Code that your whole team can edit | Sanity What’s New - May 2026 | Sanity I built a London pub guide with v0 and the Sanity MCP in six hours. Here's what I learned. | Sanity Build a conference concierge with Agent Context and Anthropic | Sanity Build a content-aware Telegram agent with Vercel AI SDK and Chat SDK | Sanity How I used Agent API to generate photos for my family’s recipes | Sanity What’s New April - 2026 | Sanity Better context, better matches: An AI love story (for dogs) | Sanity How to write for an agent | Sanity Content Agent, meet Slack: AI content operations in your workflow | Sanity Structure powers intelligence | Sanity Your agent needs better content. Here's how to give it. | Sanity How to serve content to agents (a field guide) | Sanity Sanity TypeGen GA: Automatic TypeScript types for content and GROQ | Sanity Sanity is now available on the Vercel Marketplace | Sanity The logo soup problem (and how to solve it) | Sanity Content Releases: From scattered updates to coordinated publishing | Sanity What's New - February 2026 | Sanity How we solved the agent memory problem | Sanity v0 Builder Challenge: The winners | Sanity Introducing: Sanity Agent Skills | Sanity Content Agent: Days of work in one conversation | Sanity Our Sanity Values | Sanity Open Source Pledge 2025: Stepping up when it matters | Sanity v0 builder challenge: $3000 in prizes | Sanity Why AI Breaks Without Structured Content Operations | Sanity What’s New January - 2026 | Sanity BFCM 2025: What teams built when infrastructure stopped being the problem | Sanity How AI shaped holiday shopping and what it means for content in 2026 | Sanity Sanity Studio v5: Embracing React 19 | Sanity You’ll need a CMS eventually. 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Pushing all the envelopes with ambitious content | Sanity
Simeon Griggs · 2025-03-28 · via Sanity.io

Code && Content Podcast

This is a recap of one episode of the Code && Content podcast, head to the show page to find out more and subscribe on YouTube or the podcast player of your choice.

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I've become YouTube-obsessed. It's perhaps the most exciting platform for content creators, and the bar of content production is continuously being raised. The biggest creators on YouTube aren't solo operators. They may have teams of up to 100 or more in the chase for more subscribers and views.

This week's guest on the Code & Content Podcast, Jason Lengstorf, is at the pinnacle of content creation in our industry, producing programs under the banner of CodeTV. Sanity sponsored an episode of the popular Web Dev Challenge in 2024, and the portfolio expanded late last year to include the game show Leet Heat.

What I love most about this content is that it represents my industry and my peers in a way I've never seen before. I've seen great conference talks, and people do their very best to create content from their desks at home, but the production value and scale of Jason's programs are unlike anything else. They give the work we do the look of legitimacy, and they get us closer to the real people behind the avatars that you typically see on Twitter.

And longer form content lends itself to better authenticity. This has been proven time and time again with podcasts. And long form video content does the same. If any of these episodes featured a bad product, there'd be nowhere for it to hide. So not only are you entertained while watching an episode of Web Dev Challenge, you're getting to see in real time experienced developers interact with a tool that they've never used before.

Authenticity in sponsored content is not always an easy task to deliver on.

So, I wanted to talk to Jason about how he went from making basic content to becoming a commercial-grade content producer. It's a story of incremental improvement and stick-to-itiveness.

No one gave me permission to do this

I really enjoyed this conversation because it demonstrates where a relentless focus on improvement will take you. It's easy to set the bar too high and never start.