惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

阮一峰的网络日志
阮一峰的网络日志
J
Java Code Geeks
Martin Fowler
Martin Fowler
宝玉的分享
宝玉的分享
V
Visual Studio Blog
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
M
MIT News - Artificial intelligence
U
Unit 42
博客园 - 三生石上(FineUI控件)
博客园 - 聂微东
The GitHub Blog
The GitHub Blog
I
InfoQ
WordPress大学
WordPress大学
H
Help Net Security
D
Docker
B
Blog
腾讯CDC
A
About on SuperTechFans
Recent Announcements
Recent Announcements
雷峰网
雷峰网
有赞技术团队
有赞技术团队
C
Check Point Blog
Y
Y Combinator Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC

Forbes - Innovation

Why Do Humans Have Fingerprints? Hint: It’s Not What You Think Booking.com Confirms Data Breach, Reservation PIN Codes Changed Why Major News Sites Are Blocking The Internet Archive’s Wayback Machine iPhone Fold Release Date: New Report Details Frustrating Apple News Comet Tracker: How To See Pan-STARRS And Three Planets On Wednesday NYT Mini Crossword Today: Tuesday, April 14 Hints And Answers Today’s NYT Strands Hints, Spangram, Answers: Tuesday, April 14 (It’s A Little Unclear) Today’s Wordle #1760 Hints And Answer For Tuesday, April 14 Most Of The Microplastics In Urban Air Come From Tires Today’s Wordle #1759 Hints And Answer For Monday, April 13 NYT Mini Crossword Today: Monday, April 13 Hints And Answers NYT Pips Today: Hints, Answers And Walkthrough For Monday, April 13 The YC Chief Who Codes 10,000 Lines A Day Has A Simple Secret Samsung Expands One UI 8.5 Beta To More Galaxy Owners Why You Should Stop Using Your iPhone If It’s On This List Chamath Says Firms That Treat AI As A Strategy Hand Rivals Their Edge 3 Unexpected Habits Of Secure Couples, By A Psychologist The First Lamp That Folds Your Clothes Samsung’s Disappointing Price Update For Galaxy Phone Buyers 3 Subtle Signs Someone Is Falling In Love With You, By A Psychologist Do Mantis Shrimp See More Colors Than Humans? A Biologist Explains NYT Connections Answers Explained For Monday, April 13 (#1,037) NYT Connections Hints Today: Monday, April 13 Clues And Answers (#1,037) LEGO Luigi & Mach 8 (72050) Review: 2026’s Best Set Yet? Marc Andreessen Says AI Productivity Will Trigger A Hiring Boom 3D Printing Is The Ultimate Hack To Reduce Household Spending Apple iPhone Fold: Striking Design Revealed In Leaked Photos Apple Smart Glasses: New Leak Reveals A Major Design Twist To Beat Meta Tested: The AI Coming To The Rivian R2 Quordle Hints Today: Monday, April 13 Clues And Answers
‘Marathon’ Season 2 And Free Week Did Not Turn Things Around
Paul Tassi · 2026-06-16 · via Forbes - Innovation
Triage_Vignette_03_1920x1080

Marathon

Bungie

The dust has settled on Marathon’s season 2 launch and free week, which ended up being about 10 days due to initial server problems. It was a dual test to see if players would stay or return for a second season, and how many new players would show up to try the game, hopefully making a $40 purchase if they liked it.

A few days later, it’s clear that there have been no significant turnarounds in the game’s trajectory.

The public-facing numbers for Steam, which is roughly two-thirds of Marathon’s population, saw the game hit a concurrent peak of 40,000 when season 2 hit, less than half of its paid launch. But it lost players each subsequent day, including over the weekend, and by the time the free week ended, it was down to around 18,000 players a night. This past weekend declined from that and now the game peaked at 12,753 players last night.

For context, the issue here is that number is nearly identical to what the game was doing at the very tail end of the season before season 2 launched, around 11-12K. So it has returned to that low baseline in two weeks, which previously took the game two months to hit after season 1’s launch.

Outside of playercounts, we also have public-facing data that Marathon is outside the top 100 in top sellers on Steam, currently at #116, joining the fact that it’s #157 in daily users. So the free week does not appear to have been some mass driver of sales.

Marathon

Bungie

Play Puzzles & Games on Forbes

Marathon has really pulled out of all the stops to try to get a broader selection of players engaged. It is much easier to progress more quickly and unlock meaningful hero upgrades earlier on in the season now. Balancing was such that newer players were not supposed to go up against veterans right away. And the game launched with what was more or less a PvE mode on Night Marsh, leaning into the sponsored kit mode that makes the game more accessible but goes against the whole “go in with your good loot you can lose” idea of an extraction shooter. A full PvE mode experiment has yet to happen, but there will be fewer players around to try it when it arrives later in the season.

Destiny fans have very much noted that their “dead game,” which will no longer get new updates, has averaged over 100,000 concurrent Steam players a night after a new update, with a console base twice that big. It has also ranked as high as #3 on Steam’s revenue chart (it’s still there right now, a week later). Granted, there is a big difference between the last update ever of an 11-year-old game, one that costs way more to maintain, and Marathon, but it’s just a fact that Marathon is now the only game that will support Bungie from here, unless some sort of incubation project gets greenlit. As such, there are founded fears that large-scale layoffs are imminent.

Sony has publicly backed Marathon in a recent earnings call (one where they did not mention Destiny at all), and its game director has rolled out a plan for five seasons of content. But it is not clear if there can be “a thing” to turn Marathon around here, as we’re running out of things to try between PvE or even potentially making the game free-to-play, given what we just saw. The road ahead is steep. Almost vertical, at this point.

Follow me on Twitter, YouTube, and Instagram.

Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.