Issue with overwatch and shadercache! (Steam,Gaming)
@neru21 neru
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2026-04-22
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via CachyOS Forum - Latest posts
Im using cachy for about 2 months and it has been smooth sailing. Ever since i updated to kernel 7.0 a couple of days ago, my shadercache never persists anymore. Example, in Overwatch, ill wait 10-20 minutes in practice, and the shadercache watermark on the bottom disappears. Then its safe to play without stutters. HOWEVER once i close the game it starts compiling shaders from 0% again on a new start. This didnt use to happen before the kernel update. Ive tried every possible fix there is out there, like increasing NVIDIA cache size to 12gb, enable or disabling steam pre-cacheing, im honestly out of options. Please help! Yes ive also tried __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1, it does nothing! I’ve noticed that the /.cache/nvidia folders builds up to 2gb when playing, and then resets to 0 upon closing. CachyOS CPU : AMD Ryzen 5 5500 (12) @ 4.46 GHz GPU : NVIDIA GeForce GTX 1660 SUPER [Discrete] Memory : 11.72 GiB
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