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Co-Creativity at the Table: A Qualitative Analysis of Cre...
[Submitted on 16 Jun 2026] · 2026-06-17 · via cs.HC updates on arXiv.org

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Abstract:Tabletop role-playing games provide a unique environment for interaction with artificial intelligence (AI) due to their complex and collaborative nature. We analyze Adventure AI, a podcast featuring human-AI interactions in Dungeons & Dragons play, to examine how AI is and can be used in tabletop role-playing gaming and how players perceive this use. We complete a qualitative analysis of three seasons of this podcast, from 2023 to 2025, reporting on the overarching themes of roles of AI, roles of humans, the evaluations and failures of AI, and its treatment as a person and character at the table. There are many aspects of the game where artificial intelligence succeeds, while there are others where it is less appropriate. This analysis gives a basis for future work on where artificial intelligence should and should not be used in gaming spaces.

Submission history

From: Hanna Dodd [view email]
[v1] Tue, 16 Jun 2026 14:54:57 UTC (21 KB)