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Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
Model Behavior Specification by Leveraging LLM Self-Playi...
Soya Park, J. D. Zamfirescu-Pereira, Chinmay Kulkarni · 2025-03-06 · via cs.HC updates on arXiv.org

Training AI models is challenging, particularly when crafting behavior instructions. Traditional methods rely on machines (supervised learning) or manual pattern discovery, which results in not interpretable models or time sink. While Large Language Models (LLMs) simplify instruction writing through natural language, articulating intended model behavior still remains difficult. We introduce Visionary Tuning, a human-in-the-loop self-playing followed by automatic self-refinement to improve behavior specification. Our system helps users clarify desired behavior through self-playing and generates prompts through self-improving, Our first evaluation involves user study conducted on a system implementation of Visionary Tuning within the context of chatbot behavior. Our system self-play itself by simulating user interactions to identify patterns and create effective prompts based on the pattern. In a within-subject study (N=12), participants pinpointed more patterns through self-playing and crafted better prompts. Surprisingly, users felt more or less success level in specifying the model behavior. Follow-up crowd studies (N=60) confirmed that the chatbot adhered to instructions without sacrificing quality. Our second evaluation is a case study on a real-world implementation using a movie rating dataset with Visionary Tuning, demonstrating its effectiveness and robustness in modeling a critic's preferences across the spectrum of low to highly rated movies. Together, these results suggest how AI improves the design process of interactive AI systems. Furthermore, they suggest how the benefits of these tools may be non-obvious to end-users. We reflect on these findings and suggest future directions.