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Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
Peer-inspired Student Performance Prediction in Interacti...
Haotian Li, Huan Wei, Yong Wang, Yangqiu Song, Huamin Qu · 2020-08-04 · via cs.HC updates on arXiv.org

Student performance prediction is critical to online education. It can benefit many downstream tasks on online learning platforms, such as estimating dropout rates, facilitating strategic intervention, and enabling adaptive online learning. Interactive online question pools provide students with interesting interactive questions to practice their knowledge in online education. However, little research has been done on student performance prediction in interactive online question pools. Existing work on student performance prediction targets at online learning platforms with predefined course curriculum and accurate knowledge labels like MOOC platforms, but they are not able to fully model knowledge evolution of students in interactive online question pools. In this paper, we propose a novel approach using Graph Neural Networks (GNNs) to achieve better student performance prediction in interactive online question pools. Specifically, we model the relationship between students and questions using student interactions to construct the student-interaction-question network and further present a new GNN model, called R^2GCN, which intrinsically works for the heterogeneous networks, to achieve generalizable student performance prediction in interactive online question pools. We evaluate the effectiveness of our approach on a real-world dataset consisting of 104,113 mouse trajectories generated in the problem-solving process of over 4000 students on 1631 questions. The experiment results show that our approach can achieve a much higher accuracy of student performance prediction than both traditional machine learning approaches and GNN models.