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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Zig-zag Sort: A Simple Deterministic Data-Oblivious Sorti...
Michael T. Goodrich · 2014-03-12 · via cs.DS updates on arXiv.org

We describe and analyze Zig-zag Sort--a deterministic data-oblivious sorting algorithm running in O(n log n) time that is arguably simpler than previously known algorithms with similar properties, which are based on the AKS sorting network. Because it is data-oblivious and deterministic, Zig-zag Sort can be implemented as a simple O(n log n)-size sorting network, thereby providing a solution to an open problem posed by Incerpi and Sedgewick in 1985. In addition, Zig-zag Sort is a variant of Shellsort, and is, in fact, the first deterministic Shellsort variant running in O(n log n) time. The existence of such an algorithm was posed as an open problem by Plaxton et al. in 1992 and also by Sedgewick in 1996. More relevant for today, however, is the fact that the existence of a simple data-oblivious deterministic sorting algorithm running in O(n log n) time simplifies the inner-loop computation in several proposed oblivious-RAM simulation methods (which utilize AKS sorting networks), and this, in turn, implies simplified mechanisms for privacy-preserving data outsourcing in several cloud computing applications. We provide both constructive and non-constructive implementations of Zig-zag Sort, based on the existence of a circuit known as an epsilon-halver, such that the constant factors in our constructive implementations are orders of magnitude smaller than those for constructive variants of the AKS sorting network, which are also based on the use of epsilon-halvers.