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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications Approximation algorithms for the prize-collecting rural postman problem A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries A proximal gradient algorithm for composite log-concave sampling
Fast and Compact Graph Cuts for the Boykov-Kolmogorov Alg...
Christian Møller Mikkelstrup, Anders Bjorholm Dahl, Philip Bille · 2026-05-13 · via cs.DS updates on arXiv.org

Computing a minimum $s$-$t$ cut in a graph is a solution to a wide range of computer vision problems, and is often done using the Boykov-Kolmogorov (BK) algorithm. In this paper, we revisit the BK algorithm from both a theoretical and practical point of view. We improve the analysis of the time complexity of the BK algorithm to $O(mn|C|)$ and propose a new algorithm, the fast and compact BK (fcBK) algorithm, with a time complexity of $O(m|C|)$, where $m$, $n$, and $|C|$ are the number of edges, number of vertices, and the capacity of the cut, respectively. We additionally propose a compact graph representation that allows our implementation to find a minimum $s$-$t$ cut in a graph with upwards of $10^9$ vertices and $10^{10}$ edges on a machine with 128 GB of memory. We find our implementation of the BK algorithm to be the fastest available implementation of the BK algorithm when evaluating on a comprehensive set of benchmark datasets, highlighting the importance of memory-efficient implementations. We make our implementations publicly available for further research and implementation development within minimum $s$-$t$ cut algorithms.