惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

量子位
D
Docker
月光博客
月光博客
MongoDB | Blog
MongoDB | Blog
Vercel News
Vercel News
美团技术团队
博客园 - 叶小钗
I
InfoQ
Jina AI
Jina AI
博客园 - 司徒正美
雷峰网
雷峰网
B
Blog
Y
Y Combinator Blog
A
About on SuperTechFans
WordPress大学
WordPress大学
酷 壳 – CoolShell
酷 壳 – CoolShell
大猫的无限游戏
大猫的无限游戏
Microsoft Security Blog
Microsoft Security Blog
Stack Overflow Blog
Stack Overflow Blog
腾讯CDC
H
Hackread – Cybersecurity News, Data Breaches, AI and More
Recent Announcements
Recent Announcements
V
V2EX
N
Netflix TechBlog - Medium

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
An $\tilde{O}(n^{5/4})$ Time $\varepsilon$-Approximation ...
Nathaniel Lahn, Sharath Raghvendra · 2020-07-15 · via cs.DS updates on arXiv.org

The 2-Wasserstein distance (or RMS distance) is a useful measure of similarity between probability distributions that has exciting applications in machine learning. For discrete distributions, the problem of computing this distance can be expressed in terms of finding a minimum-cost perfect matching on a complete bipartite graph given by two multisets of points $A,B \subset \mathbb{R}^2$, with $|A|=|B|=n$, where the ground distance between any two points is the squared Euclidean distance between them. Although there is a near-linear time relative $\varepsilon$-approximation algorithm for the case where the ground distance is Euclidean (Sharathkumar and Agarwal, JACM 2020), all existing relative $\varepsilon$-approximation algorithms for the RMS distance take $Ω(n^{3/2})$ time. This is primarily because, unlike Euclidean distance, squared Euclidean distance is not a metric. In this paper, for the RMS distance, we present a new $\varepsilon$-approximation algorithm that runs in $O(n^{5/4}\mathrm{poly}\{\log n,1/\varepsilon\})$ time. Our algorithm is inspired by a recent approach for finding a minimum-cost perfect matching in bipartite planar graphs (Asathulla et al., TALG 2020). Their algorithm depends heavily on the existence of sub-linear sized vertex separators as well as shortest path data structures that require planarity. Surprisingly, we are able to design a similar algorithm for a complete geometric graph that is far from planar and does not have any vertex separators. Central components of our algorithm include a quadtree-based distance that approximates the squared Euclidean distance and a data structure that supports both Hungarian search and augmentation in sub-linear time.