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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Nearly Optimal and Agnostic Algorithm for Properly Lear...
Jerry Li, Ludwig Schmidt · 2015-06-04 · via cs.DS updates on arXiv.org

Learning a Gaussian mixture model (GMM) is a fundamental problem in machine learning, learning theory, and statistics. One notion of learning a GMM is proper learning: here, the goal is to find a mixture of $k$ Gaussians $\mathcal{M}$ that is close to the density $f$ of the unknown distribution from which we draw samples. The distance between $\mathcal{M}$ and $f$ is typically measured in the total variation or $L_1$-norm. We give an algorithm for learning a mixture of $k$ univariate Gaussians that is nearly optimal for any fixed $k$. The sample complexity of our algorithm is $\tilde{O}(\frac{k}{ε^2})$ and the running time is $(k \cdot \log\frac{1}ε)^{O(k^4)} + \tilde{O}(\frac{k}{ε^2})$. It is well-known that this sample complexity is optimal (up to logarithmic factors), and it was already achieved by prior work. However, the best known time complexity for proper learning a $k$-GMM was $\tilde{O}(\frac{1}{ε^{3k-1}})$. In particular, the dependence between $\frac{1}ε$ and $k$ was exponential. We significantly improve this dependence by replacing the $\frac{1}ε$ term with a $\log \frac{1}ε$ while only increasing the exponent moderately. Hence, for any fixed $k$, the $\tilde{O} (\frac{k}{ε^2})$ term dominates our running time, and thus our algorithm runs in time which is nearly-linear in the number of samples drawn. Achieving a running time of $\textrm{poly}(k, \frac{1}ε)$ for proper learning of $k$-GMMs has recently been stated as an open problem by multiple researchers, and we make progress on this question. Moreover, our approach offers an agnostic learning guarantee: our algorithm returns a good GMM even if the distribution we are sampling from is not a mixture of Gaussians. To the best of our knowledge, our algorithm is the first agnostic proper learning algorithm for GMMs.