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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Round and Communication Efficient Graph Coloring
Yi-Jun Chang, Gopinath Mishra, Hung Thuan Nguyen, Farrel D Salim · 2024-12-17 · via cs.DS updates on arXiv.org

In the context of communication complexity, we explore protocols for graph coloring, focusing on the vertex and edge coloring problems in $n$-vertex graphs $G$ with a maximum degree $Δ$. We consider a scenario where the edges of $G$ are partitioned between two players. Our first contribution is a randomized protocol that efficiently finds a $(Δ+ 1)$-vertex coloring of $G$, utilizing $O(n)$ bits of communication in expectation and completing in $O(\log \log n \cdot \log Δ)$ rounds in the worst case. This advancement represents a significant improvement over the work of Flin and Mittal [Distributed Computing 2025], who achieved the same communication cost but required $O(n)$ rounds in expectation, thereby making a significant reduction in the round complexity. Our second contribution is a deterministic protocol to compute a $(2Δ- 1)$-edge coloring of $G$, which maintains the same $O(n)$ bits of communication and uses only $O(1)$ rounds. We complement the result with a tight $Ω(n)$-bit lower bound on the communication complexity of the $(2Δ-1)$-edge coloring problem, while a similar $Ω(n)$ lower bound for the $(Δ+1)$-vertex coloring problem has been established by Flin and Mittal [Distributed Computing 2025]. Our result implies a space lower bound of $Ω(n)$ bits for $(2Δ- 1)$-edge coloring in the $W$-streaming model, which is the first non-trivial space lower bound for edge coloring in the $W$-streaming model.