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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Computing All-Pairs Shortest Paths by Leveraging Low Tree...
Léon R. Planken, Mathijs M. de Weerdt, Roman P. J. van der Krogt · 2014-01-19 · via cs.DS updates on arXiv.org

We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both algorithms run in O(n^2 w_d) time, where w_d is the graph width induced by this vertex ordering. For graphs of constant treewidth, this yields O(n^2) time, which is optimal. On chordal graphs, the algorithms run in O(nm) time. In addition, we present a variant that exploits graph separators to arrive at a run time of O(n w_d^2 + n^2 s_d) on general graphs, where s_d andlt= w_d is the size of the largest minimal separator induced by the vertex ordering d. We show empirically that on both constructed and realistic benchmarks, in many cases the algorithms outperform Floyd-Warshalls as well as Johnsons algorithm, which represent the current state of the art with a run time of O(n^3) and O(nm + n^2 log n), respectively. Our algorithms can be used for spatial and temporal reasoning, such as for the Simple Temporal Problem, which underlines their relevance to the planning and scheduling community.