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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Grandchildren-weight-balanced binary search trees
Vincent Jugé · 2024-10-11 · via cs.DS updates on arXiv.org

We revisit weight-balanced trees, also known as trees of bounded balance. This class of binary search trees was invented by Nievergelt and Reingold in 1972. Such trees are obtained by assigning a weight to each node and requesting that the weight of each node should be quite larger than the weights of its children, the precise meaning of ``quite larger'' depending on a real-valued parameter~$γ$. Blum and Mehlhorn then showed how to maintain these trees in a recursive (bottom-up) fashion when~$2/11 \leqslant γ\leqslant 1-1/\sqrt{2}$, their algorithm requiring only an amortised constant number of tree rebalancing operations per update (insertion or deletion). Later, in 1993, Lai and Wood proposed a top-down procedure for updating these trees when~$2/11 \leqslant γ\leqslant 1/4$. Our contribution is two-fold. First, we strengthen the requirements of Nievergelt and Reingold, by also requesting that each node should have a substantially larger weight than its grand-children, thereby obtaining what we call grand-children balanced trees. Grand-children balanced trees are not harder to maintain than weight-balanced trees, but enjoy a smaller node depth, both in the worst case (with a 6~\% decrease) and on average (with a 1.6~\% decrease). In particular, unlike standard weight-balanced trees, all grand-children balanced trees with $n$ nodes are of height less than $2 \log_2(n)$. Second, we adapt the algorithm of Lai and Wood to all weight-balanced trees, i.e., to all parameter values~$γ$ such that~$2/11 \leqslant γ\leqslant 1-1/\sqrt{2}$. More precisely, we adapt it to all grand-children balanced trees for which~$1/4 < γ\leqslant 1 - 1/\sqrt{2}$. Finally, we show that, except in critical cases, all these algorithms result in making a constant amortised number of tree rebalancing operations per tree update.