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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Constant Factor Time Optimal Multi-Robot Routing on High-...
Jingjin Yu · 2018-01-31 · via cs.DS updates on arXiv.org

Let $G = (V, E)$ be an $m_1 \times \ldots \times m_k$ grid. Assuming that each $v \in V$ is occupied by a robot and a robot may move to a neighboring vertex in a step via synchronized rotations along cycles of $G$, we first establish that the arbitrary reconfiguration of labeled robots on $G$ can be performed in $O(k\sum_i m_i)$ makespan and requires $O(|V|^2)$ running time in the worst case and $o(|V|^2)$ when $G$ is non-degenerate (in the current context, a grid is degenerate if it is nearly one dimensional). The resulting algorithm, iSAG, provides average case $O(1)$-approximate (i.e., constant-factor) time optimality guarantee. When all dimensions are of similar size $O(|V|^{\frac{1}{k}})$, the running time of iSAG approaches a linear $O(|V|)$. Define $d_g(p)$ as the largest distance between individual initial and goal configurations over all robots for a given problem instance $p$, building on iSAG, we develop the PartitionAndFlow (PAF) algorithm that computes $O(d_g(p))$ makespan solutions for arbitrary fixed $k \ge 2$, using mostly $o(|V|^2)$ running time. PAF provides worst case $O(1)$-approximation regarding solution time optimality. We note that the worst case running time for the problem is $Ω(|V|^2)$.