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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Efficient Algorithms for Measuring the Funnel-likeness of...
Marcelo Garlet Millani, Hendrik Molter, Rolf Niedermeier, Manuel · 2018-01-31 · via cs.DS updates on arXiv.org

Funnels are a new natural subclass of DAGs. Intuitively, a DAG is a funnel if every source-sink path can be uniquely identified by one of its arcs. Funnels are an analog to trees for directed graphs that is more restrictive than DAGs but more expressive than in-/out-trees. Computational problems such as finding vertex-disjoint paths or tracking the origin of memes remain NP-hard on DAGs while on funnels they become solvable in polynomial time. Our main focus is the algorithmic complexity of finding out how funnel-like a given DAG is. To this end, we study the NP-hard problem of computing the arc-deletion distance to a funnel of a given DAG. We develop efficient exact and approximation algorithms for the problem and test them on synthetic random graphs and real-world graphs.