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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Convergence and Running Time of Time-dependent Ant Colony...
Bodo Manthey, Jesse van Rhijn, Ashkan Safari, Tjark Vredeveld · 2025-01-19 · via cs.DS updates on arXiv.org

Ant Colony Optimization (ACO) is a well-known method inspired by the foraging behavior of ants and is extensively used to solve combinatorial optimization problems. In this paper, we first consider a general framework based on the concept of a construction graph - a graph associated with an instance of the optimization problem under study, where feasible solutions are represented by walks. We analyze the running time of this ACO variant, known as the Graph-based Ant System with time-dependent evaporation rate (GBAS/tdev), and prove that the algorithm's solution converges to the optimal solution of the problem with probability 1 for a slightly stronger evaporation rate function than was previously known. We then consider two time-dependent adaptations of Attiratanasunthron and Fakcharoenphol's $n$-ANT algorithm: $n$-ANT with time-dependent evaporation rate ($n$-ANT/tdev) and $n$-ANT with time-dependent lower pheromone bound ($n$-ANT/tdlb). We analyze both variants on the single destination shortest path problem (SDSP). Our results show that $n$-ANT/tdev has a super-polynomial time lower bound on the SDSP. In contrast, we show that $n$-ANT/tdlb achieves a polynomial time upper bound on this problem.