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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Faster Lattice Basis Computation via a Natural Generaliza...
Kim-Manuel Klein, Janina Reuter · 2024-08-13 · via cs.DS updates on arXiv.org

The Euclidean algorithm is the oldest algorithms known to mankind. Given two integral numbers $a_1$ and $a_2$, it computes the greatest common divisor (gcd) of $a_1$ and $a_2$ in a very elegant way. From a lattice perspective, it computes a basis of the sum of two one-dimensional lattices $a_1 \mathbb{Z}$ and $a_2 \mathbb{Z}$ as $\gcd(a_1,a_2) \mathbb{Z} = a_1 \mathbb{Z} + a_2 \mathbb{Z}$. In this paper, we show that the classical Euclidean algorithm can be adapted in a very natural way to compute a basis of a general lattice $L(A_1, \ldots , A_n)$ given vectors $A_1, \ldots , A_n \in \mathbb{Z}^d$ with $n> \mathrm{rank}(a_1, \ldots ,a_d)$. Similar to the Euclidean algorithm, our algorithm is very easy to describe and implement and can be written within 12 lines of pseudocode. As our main result, we obtain an algorithm to compute a lattice basis for given vectors $A_1, \ldots , A_n \in \mathbb{Z}^d$ in time (counting bit operations) $LS + \tilde{O}((n-d)d^2 \cdot \log(||A||)$, where $LS$ is the time required to obtain the exact fractional solution of a certain system of linear equalities. The analysis of the running time of our algorithms relies on fundamental statements on the fractionality of solutions of linear systems of equations. So far, the fastest algorithm for lattice basis computation was due to Storjohann and Labhan [SL96] having a running time of $\tilde{O}(nd^ω\log ||A||)$. For current upper bounds of $LS$, our algorithm has a running time improvement of a factor of at least $d^{0.12}$ over [SL96]. Our algorithm is therefore the first general algorithmic improvement to this classical problem in nearly 30 years. At last, we present a postprocessing procedure which yields an improved size bound of $\sqrt{d} ||A||$ for vectors of the resulting basis matrix.