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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
ReeSPOT: Reeb Graph Models Semantic Patterns of Normalcy ...
Bowen Zhang, S. Shailja, Chandrakanth Gudavalli, Connor Levenson · 2024-05-02 · via cs.DS updates on arXiv.org

This paper introduces ReeSPOT, a novel Reeb graph-based method to model patterns of life in human trajectories (akin to a fingerprint). Human behavior typically follows a pattern of normalcy in day-to-day activities. This is marked by recurring activities within specific time periods. In this paper, we model this behavior using Reeb graphs where any deviation from usual day-to-day activities is encoded as nodes in the Reeb graph. The complexity of the proposed algorithm is linear with respect to the number of time points in a given trajectory. We demonstrate the usage of ReeSPOT and how it captures the critically significant spatial and temporal deviations using the nodes of the Reeb graph. Our case study presented in this paper includes realistic human movement scenarios: visiting uncommon locations, taking odd routes at infrequent times, uncommon time visits, and uncommon stay durations. We analyze the Reeb graph to interpret the topological structure of the GPS trajectories. Potential applications of ReeSPOT include urban planning, security surveillance, and behavioral research.