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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Error Tree: A Tree Structure for Hamming & Edit Dista...
Anas Al-Okaily · 2015-06-15 · via cs.DS updates on arXiv.org

Error Tree is a novel tree structure that is mainly oriented to solve the approximate pattern matching problems, Hamming and edit distances, as well as the wildcards matching problem. The input is a text of length $n$ over a fixed alphabet of length $Σ$, a pattern of length $m$, and $k$. The output is to find all positions that have $\leq$ $k$ Hamming distance, edit distance, or wildcards matching with $P$. The algorithm proposes for Hamming distance and wildcards matching a tree structure that needs $O(n\frac{log_Σ^{k}n}{k!})$ words and takes $O(\frac {m^k}{k!} + occ$)($O(m + \frac {log_Σ^kn}{k!} + occ$) in the average case) of query time for any online/offline pattern, where $occ$ is the number of outputs. As well, a tree structure of $O(2^{k}n\frac{log_Σ^{k}n}{k!})$ words and $O(\frac {m^k}{k!} + 3^{k}occ$)($O(m + \frac {log_Σ^kn}{k!} + 3^{k}occ$) in the average case) query time for edit distance for any online/offline pattern.