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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Cole's Parametric Search Technique Made Practical
Michael T. Goodrich, Paweł Pszona · 2013-06-13 · via cs.DS updates on arXiv.org

Parametric search has been widely used in geometric algorithms. Cole's improvement provides a way of saving a logarithmic factor in the running time over what is achievable using the standard method. Unfortunately, this improvement comes at the expense of making an already complicated algorithm even more complex; hence, this technique has been mostly of theoretical interest. In this paper, we provide an algorithm engineering framework that allows for the same asymptotic complexity to be achieved probabilistically in a way that is both simple and practical (i.e., suitable for actual implementation). The main idea of our approach is to show that a variant of quicksort, known as boxsort, can be used to drive comparisons, instead of using a sorting network, like the complicated AKS network, or an EREW parallel sorting algorithm, like the fairly intricate parallel mergesort algorithm. This results in a randomized optimization algorithm with a running time matching that of using Cole's method, with high probability, while also being practical. We show how this results in practical implementations of some geometric algorithms utilizing parametric searching and provide experimental results that prove practicality of the method.