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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Weighted Matching in a Poly-Streaming Model
Ahammed Ullah, S. M. Ferdous, Alex Pothen · 2025-07-19 · via cs.DS updates on arXiv.org

We introduce the poly-streaming model, a generalization of streaming models of computation in which $k$ processors process $k$ data streams containing a total of $N$ items. The algorithm is allowed $O\left(f(k)\cdot M_1\right)$ space, where $M_1$ is either $o\left(N\right)$ or the space bound for a sequential streaming algorithm. Processors may communicate as needed. Algorithms are assessed by the number of passes, per-item processing time, total runtime, space usage, communication cost, and solution quality. We design a single-pass algorithm in this model for approximating the maximum weight matching (MWM) problem. Given $k$ edge streams and a parameter $\varepsilon > 0$, the algorithm computes a $\left(2+ε\right)$-approximate MWM. We analyze its performance in a shared-memory parallel setting: for any constant $\varepsilon > 0$, it runs in time $\widetilde{O}\left(L_{\max}+n\right)$, where $n$ is the number of vertices and $L_{\max}$ is the maximum stream length. It supports $O\left(1\right)$ per-edge processing time using $\widetilde{O}\left(k\cdot n\right)$ space. We further generalize the design to hierarchical architectures, in which $k$ processors are partitioned into $r$ groups, each with its own shared local memory. The total intergroup communication is $\widetilde{O}\left(r \cdot n\right)$ bits, while all other performance guarantees are preserved. We evaluate the algorithm on a shared-memory system using graphs with trillions of edges. It achieves substantial speedups as $k$ increases and produces matchings with weights significantly exceeding the theoretical guarantee. On our largest test graph, it reduces runtime by nearly two orders of magnitude and memory usage by five orders of magnitude compared to an offline algorithm.