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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Further Results on Colored Range Searching
Timothy M. Chan, Qizheng He, Yakov Nekrich · 2020-03-26 · via cs.DS updates on arXiv.org

We present a number of new results about range searching for colored (or "categorical") data: 1. For a set of $n$ colored points in three dimensions, we describe randomized data structures with $O(n\mathop{\rm polylog}n)$ space that can report the distinct colors in any query orthogonal range (axis-aligned box) in $O(k\mathop{\rm polyloglog} n)$ expected time, where $k$ is the number of distinct colors in the range, assuming that coordinates are in $\{1,\ldots,n\}$. Previous data structures require $O(\frac{\log n}{\log\log n} + k)$ query time. Our result also implies improvements in higher constant dimensions. 2. Our data structures can be adapted to halfspace ranges in three dimensions (or circular ranges in two dimensions), achieving $O(k\log n)$ expected query time. Previous data structures require $O(k\log^2n)$ query time. 3. For a set of $n$ colored points in two dimensions, we describe a data structure with $O(n\mathop{\rm polylog}n)$ space that can answer colored "type-2" range counting queries: report the number of occurrences of every distinct color in a query orthogonal range. The query time is $O(\frac{\log n}{\log\log n} + k\log\log n)$, where $k$ is the number of distinct colors in the range. Naively performing $k$ uncolored range counting queries would require $O(k\frac{\log n}{\log\log n})$ time. Our data structures are designed using a variety of techniques, including colored variants of randomized incremental construction (which may be of independent interest), colored variants of shallow cuttings, and bit-packing tricks.