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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Pull-Based Data Broadcast with Dependencies: Be Fair to U...
Julien Robert, Nicolas Schabanel · 2006-08-02 · via cs.DS updates on arXiv.org

Broadcasting is known to be an efficient means of disseminating data in wireless communication environments (such as Satellite, mobile phone networks,...). It has been recently observed that the average service time of broadcast systems can be considerably improved by taking into consideration existing correlations between requests. We study a pull-based data broadcast system where users request possibly overlapping sets of items; a request is served when all its requested items are downloaded. We aim at minimizing the average user perceived latency, i.e. the average flow time of the requests. We first show that any algorithm that ignores the dependencies can yield arbitrary bad performances with respect to the optimum even if it is given arbitrary extra resources. We then design a $(4+ε)$-speed $O(1+1/ε^2)$-competitive algorithm for this setting that consists in 1) splitting evenly the bandwidth among each requested set and in 2) broadcasting arbitrarily the items still missing in each set into the bandwidth the set has received. Our algorithm presents several interesting features: it is simple to implement, non-clairvoyant, fair to users so that no user may starve for a long period of time, and guarantees good performances in presence of correlations between user requests (without any change in the broadcast protocol). We also present a $ (4+ε)$-speed $O(1+1/ε^3)$-competitive algorithm which broadcasts at most one item at any given time and preempts each item broadcast at most once on average. As a side result of our analysis, we design a competitive algorithm for a particular setting of non-clairvoyant job scheduling with dependencies, which might be of independent interest.