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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Total Least Squares Regression in Input Sparsity Time
Huaian Diao, Zhao Song, David P. Woodruff, Xin Yang · 2019-09-27 · via cs.DS updates on arXiv.org

In the total least squares problem, one is given an $m \times n$ matrix $A$, and an $m \times d$ matrix $B$, and one seeks to "correct" both $A$ and $B$, obtaining matrices $\hat{A}$ and $\hat{B}$, so that there exists an $X$ satisfying the equation $\hat{A}X = \hat{B}$. Typically the problem is overconstrained, meaning that $m \gg \max(n,d)$. The cost of the solution $\hat{A}, \hat{B}$ is given by $\|A-\hat{A}\|_F^2 + \|B - \hat{B}\|_F^2$. We give an algorithm for finding a solution $X$ to the linear system $\hat{A}X=\hat{B}$ for which the cost $\|A-\hat{A}\|_F^2 + \|B-\hat{B}\|_F^2$ is at most a multiplicative $(1+ε)$ factor times the optimal cost, up to an additive error $η$ that may be an arbitrarily small function of $n$. Importantly, our running time is $\tilde{O}( \mathrm{nnz}(A) + \mathrm{nnz}(B) ) + \mathrm{poly}(n/ε) \cdot d$, where for a matrix $C$, $\mathrm{nnz}(C)$ denotes its number of non-zero entries. Importantly, our running time does not directly depend on the large parameter $m$. As total least squares regression is known to be solvable via low rank approximation, a natural approach is to invoke fast algorithms for approximate low rank approximation, obtaining matrices $\hat{A}$ and $\hat{B}$ from this low rank approximation, and then solving for $X$ so that $\hat{A}X = \hat{B}$. However, existing algorithms do not apply since in total least squares the rank of the low rank approximation needs to be $n$, and so the running time of known methods would be at least $mn^2$. In contrast, we are able to achieve a much faster running time for finding $X$ by never explicitly forming the equation $\hat{A} X = \hat{B}$, but instead solving for an $X$ which is a solution to an implicit such equation. Finally, we generalize our algorithm to the total least squares problem with regularization.