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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
An Efficient Noisy Binary Search in Graphs via Median App...
Dariusz Dereniowski, Aleksander Łukasiewicz, Przemysław Uznański · 2020-05-01 · via cs.DS updates on arXiv.org

Consider a generalization of the classical binary search problem in linearly sorted data to the graph-theoretic setting. The goal is to design an adaptive query algorithm, called a strategy, that identifies an initially unknown target vertex in a graph by asking queries. Each query is conducted as follows: the strategy selects a vertex $q$ and receives a reply $v$: if $q$ is the target, then $v=q$, and if $q$ is not the target, then $v$ is a neighbor of $q$ that lies on a shortest path to the target. Furthermore, there is a noise parameter $0\leq p<\frac{1}{2}$, which means that each reply can be incorrect with probability $p$. The optimization criterion to be minimized is the overall number of queries asked by the strategy, called the query complexity. The query complexity is well understood to be $O(\varepsilon^{-2}\log n)$ for general graphs, where $n$ is the order of the graph and $\varepsilon=\frac{1}{2}-p$. However, implementing such a strategy is computationally expensive, with each query requiring possibly $O(n^2)$ operations. In this work we propose two efficient strategies that keep the optimal query complexity. The first strategy achieves the overall complexity of $O(\varepsilon^{-1}n\log n)$ per a single query. The second strategy is dedicated to graphs of small diameter $D$ and maximum degree $Δ$ and has the average complexity of $O(n+\varepsilon^{-2}DΔ\log n)$ per query. We stress out that we develop an algorithmic tool of graph median approximation that is of independent interest: the median can be efficiently approximated by finding a vertex minimizing the sum of distances to a randomly sampled vertex subset of size $O(\varepsilon^{-2}\log n)$.