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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Frameworks for Designing In-place Graph Algorithms
Sankardeep Chakraborty, Anish Mukherjee, Venkatesh Raman, Sriniv · 2017-11-28 · via cs.DS updates on arXiv.org

Read-only memory model is a classical model of computation to study time-space tradeoffs of algorithms. One of the classical results on the ROM model is that any sorting algorithm that uses O(s) words of extra space requires $Ω(n^2/s)$ comparisons for $ \lg n \leq s \leq n/\lg n$ and the bound has also been recently matched by an algorithm. However, if we relax the model (from ROM), we do have sorting algorithms (say Heapsort) that can sort using $O(n \lg n)$ comparisons using $O(\lg n)$ bits of extra space, even keeping a permutation of the given input sequence at any point of time during the algorithm. We address similar questions for graph algorithms. We show that a simple natural relaxation of ROM model allows us to implement fundamental graph search methods like BFS and DFS more space efficiently than in ROM. By simply allowing elements in the adjacency list of a vertex to be permuted, we show that, on an undirected or directed connected graph $G$ having $n$ vertices and $m$ edges, the vertices of $G$ can be output in a DFS or BFS order using $O(\lg n)$ bits of extra space and $O(n^3 \lg n)$ time. Thus we obtain similar bounds for reachability and shortest path distance (both for undirected and directed graphs). With a little more (but still polynomial) time, we can also output vertices in the lex-DFS order. As reachability in directed graphs and shortest path distance are NL-complete, and lex-DFS is P-complete, our results show that our model is more powerful than ROM if L $\neq$ P. En route, we also introduce and develop algorithms for another relaxation of ROM where the adjacency lists of the vertices are circular lists and we can modify only the heads of the lists. All our algorithms are simple but quite subtle, and we believe that these models are practical enough to spur interest for other graph problems in these models.