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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Naively Sorting Evolving Data is Optimal and Robust
George Giakkoupis, Marcos Kiwi, Dimitrios Los · 2024-04-12 · via cs.DS updates on arXiv.org

We study sorting in the evolving data model, introduced by [AKMU11], where the true total order changes while the sorting algorithm is processing the input. More precisely, each comparison operation of the algorithm is followed by a sequence of evolution steps, where an evolution step perturbs the rank of a random item by a "small" random value. The goal is to maintain an ordering that remains close to the true order over time. Previous works have analyzed adaptations of classic sorting algorithms, assuming that an evolution step changes the rank of an item by just one, and that a fixed constant number $b$ of evolution steps take place between two comparisons. In fact, the only previous result achieving optimal linear total deviation, by [BvDEGJ18a], applies just for $b=1$. We analyze a very simple sorting algorithm suggested by [M14], which samples a random pair of adjacent items in each step and swaps them if they are out of order. We show that the algorithm achieves and maintains, with high probability, optimal total deviation, $O(n)$, and optimal maximum deviation, $O(\log n)$, under very general model settings. Namely, the perturbation introduced by each evolution step is sampled from a general distribution of bounded moment generating function, and we just require that the average number of evolution steps between two sorting steps be bounded by an (arbitrary) constant, where the average is over a linear number of steps. The key ingredients of our proof are a novel potential function argument that inserts "gaps" in the list of items, and a general analysis framework which separates the analysis of sorting from that of the evolution steps, and is applicable to a variety of settings for which previous approaches do not apply. Our results settle conjectures and open problems in the aforementioned works, and provide theoretical support for empirical observations in [BvDEGJ18b].