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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Compressed data structures for Heegaard splittings
Henrique Ennes, Clément Maria · 2025-07-15 · via cs.DS updates on arXiv.org

Heegaard splittings provide a natural representation of closed 3-manifolds by gluing two handlebodies along a common surface. These splittings can be equivalently given by two finite sets of meridians lying on the surface, which define a Heegaard diagram. We present a data structure to effectively represent Heegaard diagrams as normal curves with respect to triangulations of a surface, where the complexity is measured by the space required to express the normal coordinates' vectors in binary. This structure can be significantly more compact than triangulations of 3-manifolds, yielding exponential gains for certain families. Even with this succinct definition of complexity, we establish polynomial-time algorithms for comparing and manipulating diagrams, performing stabilizations, detecting trivial stabilizations and reductions, and computing topological invariants of the underlying manifolds, such as their fundamental and homology groups. We also contrast early implementations of our techniques with standard software programs for 3-manifolds, achieving faster algorithms for the average cases and exponential gains in speed for some particular presentations of the inputs.