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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Scheduling computations with provably low synchronization...
Guilherme Rito, Hervé Paulino · 2018-10-25 · via cs.DS updates on arXiv.org

Work Stealing has been a very successful algorithm for scheduling parallel computations, and is known to achieve high performances even for computations exhibiting fine-grained parallelism. We present a variant of \ws\ that provably avoids most synchronization overheads by keeping processors' deques entirely private by default, and only exposing work when requested by thieves. This is the first paper that obtains bounds on the synchronization overheads that are (essentially) independent of the total amount of work, thus corresponding to a great improvement, in both algorithm design and theory, over state-of-the-art \ws\ algorithms. Consider any computation with work $T_{1}$ and critical-path length $T_{\infty}$ executed by $P$ processors using our scheduler. Our analysis shows that the expected execution time is $O\left(\frac{T_{1}}{P} + T_{\infty}\right)$, and the expected synchronization overheads incurred during the execution are at most $O\left(\left(C_{CAS} + C_{MFence}\right)PT_{\infty}\right)$, where $C_{CAS}$ and $C_{MFence}$ respectively denote the maximum cost of executing a Compare-And-Swap instruction and a Memory Fence instruction.