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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Improved Algorithms for Unrelated Crowd Worker Scheduling...
Chi-Yeh Chen · 2026-03-27 · via cs.DS updates on arXiv.org

This paper addresses the scheduling problem for unrelated crowd workers in mobile social networks, where the required service time for each task varies among the assigned crowd workers. The goal is to minimize the total weighted completion time of all tasks. First, in an environment with identical crowd workers, we improve the approximation ratio of the Largest-Ratio-First (LRF) scheduling algorithm and provide an updated competitive ratio for its online version. Next, for the unrelated crowd workers environment, we introduce a randomized approximation algorithm that achieves an expected approximation ratio of 1.45. This result improves upon the 1.5-approximation ratio reported in our previous work. We also present a derandomization method for this algorithm. Furthermore, to improve computational efficiency, we propose an algorithm that leverages the property that the optimal schedule on a single crowd worker arranges tasks in non-increasing order by their Smith ratios. Experimental results demonstrate that our proposed method outperforms three variants of the LRF algorithm.