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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Feasibility of Maintenance Algorithms in Dynamic G...
Arnaud Casteigts, Bernard Mans, Luke Mathieson · 2011-07-14 · via cs.DS updates on arXiv.org

Near ubiquitous mobile computing has led to intense interest in dynamic graph theory. This provides a new and challenging setting for algorithmics and complexity theory. For any graph-based problem, the rapid evolution of a (possibly disconnected) graph over time naturally leads to the important complexity question: is it better to calculate a new solution from scratch or to adapt the known solution on the prior graph to quickly provide a solution of guaranteed quality for the changed graph? In this paper, we demonstrate that the former is the best approach in some cases, but that there are cases where the latter is feasible. We prove that, under certain conditions, hard problems cannot even be approximated in any reasonable complexity bound --- i.e., even with a large amount of time, having a solution to a very similar graph does not help in computing a solution to the current graph. To achieve this, we formalize the idea as a maintenance algorithm. Using r-Regular Subgraph as the primary example we show that W[1]-hardness for the parameterized approximation problem implies the non-existence of a maintenance algorithm for the given approximation ratio. Conversely we show that Vertex Cover, which is fixed-parameter tractable, has a 2-approximate maintenance algorithm. The implications of NP-hardness and NPO-hardness are also explored.