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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A performance study of some approximation algorithms for ...
Jonathan S. Li, Rohan Potru, Farhad Shahrokhi · 2020-09-10 · via cs.DS updates on arXiv.org

We implement and test the performances of several approximation algorithms for computing the minimum dominating set of a graph. These algorithms are the standard greedy algorithm, the recent LP rounding algorithms and a hybrid algorithm that we design by combining the greedy and LP rounding algorithms. All algorithms perform better than anticipated in their theoretical analysis, and have small performance ratios, measured as the size of output divided by the LP objective lower-bound. However, each may have advantages over the others. For instance, LP rounding algorithm normally outperforms the other algorithms on sparse real-world graphs. On a graph with 400,000+ vertices, LP rounding took less than 15 seconds of CPU time to generate a solution with performance ratio 1.011, while the greedy and hybrid algorithms generated solutions of performance ratio 1.12 in similar time. For synthetic graphs, the hybrid algorithm normally outperforms the others, whereas for hypercubes and k-Queens graphs, greedy outperforms the rest. Another advantage of the hybrid algorithm is to solve very large problems where LP solvers crash, as demonstrated on a real-world graph with 7.7 million+ vertices.