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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Complexity of Secluded Path Problems
Tesshu Hanaka, Daisuke Tsuru · 2026-03-24 · via cs.DS updates on arXiv.org

This paper investigates the complexity of finding secluded paths in graphs. We focus on the \textsc{Short Secluded Path} problem and a natural new variant we introduce, \textsc{Shortest Secluded Path}. Formally, given an undirected graph $G=(V, E)$, two vertices $s,t\in V$, and two integers $k,l$, the \textsc{Short Secluded Path} problem asks whether there exists an $s$-$t$ path of length at most $k$ with at most $l$ neighbors. This problem is known to be computationally hard: it is W[1]-hard when parameterized by the path length $k$ or by cliquewidth, and para-NP-complete when parameterized by the number $l$ of neighbors. The fixed-parameter tractability is known for $k+l$ or treewidth. In this paper, we expand the parameterized complexity landscape by designing (1) an XP algorithm parameterized by cliquewidth and (2) fixed-parameter algorithms parameterized by neighborhood diversity and twin cover number, respectively. As a byproduct, our results also yield parameterized algorithms for the classic \textsc{$s$-$t$ $k$-Path} problem under the considered parameters. Furthermore, we introduce the \textsc{Shortest Secluded Path} problem, which seeks a shortest $s$-$t$ path with the minimum number of neighbors. In contrast to the hardness of the original problem, we reveal that this variant is solvable in polynomial time on unweighted graphs. We complete this by showing that for edge-weighted graphs, the problem becomes W[1]-hard yet remains in XP when parameterized by the shortest path distance between $s$ and $t$.