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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Finding the saddlepoint faster than sorting
Justin Dallant, Frederik Haagensen, Riko Jacob, László Kozma, Se · 2023-10-26 · via cs.DS updates on arXiv.org

A saddlepoint of an $n \times n$ matrix $A$ is an entry of $A$ that is a maximum in its row and a minimum in its column. Knuth (1968) gave several different algorithms for finding a saddlepoint. The worst-case running time of these algorithms is $Θ(n^2)$, and Llewellyn, Tovey, and Trick (1988) showed that this cannot be improved, as in the worst case all entries of A may need to be queried. A strict saddlepoint of $A$ is an entry that is the strict maximum in its row and the strict minimum in its column. The strict saddlepoint (if it exists) is unique, and Bienstock, Chung, Fredman, Schäffer, Shor, and Suri (1991) showed that it can be found in time $O(n \log{n})$, where a dominant runtime contribution is sorting the diagonal of the matrix. This upper bound has not been improved since 1991. In this paper we show that the strict saddlepoint can be found in $O(n \log^{*}{n})$ time, where $\log^{*}$ denotes the very slowly growing iterated logarithm function, coming close to the lower bound of $Ω(n)$. In fact, we can also compute, within the same runtime, the value of a non-strict saddlepoint, assuming one exists. Our algorithm is based on a simple recursive approach, a feasibility test inspired by searching in sorted matrices, and a relaxed notion of saddlepoint.