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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Streaming Algorithms with Large Approximation Factors
Yi Li, Honghao Lin, David P. Woodruff, Yuheng Zhang · 2022-07-17 · via cs.DS updates on arXiv.org

We initiate a broad study of classical problems in the streaming model with insertions and deletions in the setting where we allow the approximation factor $α$ to be much larger than $1$. Such algorithms can use significantly less memory than the usual setting for which $α= 1+ε$ for an $ε\in (0,1)$. We study large approximations for a number of problems in sketching and streaming and the following are some of our results. For the $\ell_p$ norm/quasinorm $\|x\|_p$ of an $n$-dimensional vector $x$, $0 < p \le 2$, we show that obtaining a $\poly(n)$-approximation requires the same amount of memory as obtaining an $O(1)$-approximation for any $M = n^{Θ(1)}$. For estimating the $\ell_p$ norm, $p > 2$, we show an upper bound of $O(n^{1-2/p} (\log n \allowbreak \log M)/α^{2})$ bits for an $α$-approximation, and give a matching lower bound, for almost the full range of $α\geq 1$ for linear sketches. For the $\ell_2$-heavy hitters problem, we show that the known lower bound of $Ω(k \log n\log M)$ bits for identifying $(1/k)$-heavy hitters holds even if we are allowed to output items that are $1/(αk)$-heavy, for almost the full range of $α$, provided the algorithm succeeds with probability $1-O(1/n)$. We also obtain a lower bound for linear sketches that is tight even for constant probability algorithms. For estimating the number $\ell_0$ of distinct elements, we give an $n^{1/t}$-approximation algorithm using $O(t\log \log M)$ bits of space, as well as a lower bound of $Ω(t)$ bits, both excluding the storage of random bits.