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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Timeliness-aware On-site Planning Method for Tour Navigation
S. Isoda, M. Hidaka, Y. Matsuda, H. Suwa, K. Yasumoto · 2020-09-23 · via cs.DS updates on arXiv.org

In recent years, there has been a growing interest in travel applications that provide on-site personalized tourist spot recommendations. While generally helpful, most available options offer choices based solely on static information on places of interest without consideration of such dynamic factors as weather, time of day, and congestion, and with a focus on helping the tourist decide what single spot to visit next. Such limitations may prevent visitors from optimizing the use of their limited resources (i.e., time and money). Some existing studies allow users to calculate a semi-optimal tour visiting multiple spots in advance, but their on-site use is difficult due to the large computation time, no consideration of dynamic factors, etc. To deal with this situation, we formulate a tour score approach with three components: static tourist information on the next spot to visit, dynamic tourist information on the next spot to visit, and an aggregate measure of satisfaction associated with visiting the next spot and the set of subsequent spots to be visited. Determining the tour route that produces the best overall tour score is an NP-hard problem for which we propose three algorithms on the greedy method. To validate the usefulness of the proposed approach, we applied the three algorithms to 20 points of interest in Higashiyama, Kyoto, Japan, and confirmed that the output solution was superior to the model route for Kyoto, with computation times of the three algorithms of $1.9\pm0.1$, $2.0\pm0.1$, and $27.0\pm1.8$ s.