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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Weighted graph algorithms with Python
A. Kapanowski, Ł. Gałuszka · 2015-04-29 · via cs.DS updates on arXiv.org

Python implementation of selected weighted graph algorithms is presented. The minimal graph interface is defined together with several classes implementing this interface. Graph nodes can be any hashable Python objects. Directed edges are instances of the Edge class. Graphs are instances of the Graph class. It is based on the adjacency-list representation, but with fast lookup of nodes and neighbors (dict-of-dict structure). Other implementations of this class are also possible. In this work, many algorithms are implemented using a unified approach. There are separate classes and modules devoted to different algorithms. Three algorithms for finding a minimum spanning tree are implemented: the Boruvka's algorithm, the Prim's algorithm (three implementations), and the Kruskal's algorithm. Three algorithms for solving the single-source shortest path problem are implemented: the dag shortest path algorithm, the Bellman-Ford algorithm, and the Dijkstra's algorithm (two implementations). Two algorithms for solving all-pairs shortest path problem are implemented: the Floyd-Warshall algorithm and the Johnson's algorithm. All algorithms were tested by means of the unittest module, the Python unit testing framework. Additional computer experiments were done in order to compare real and theoretical computational complexity. The source code is available from the public GitHub repository.