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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Extremely Simple Streaming Forest
Haoyin Xu, Jayanta Dey, Sambit Panda, Joshua T. Vogelstein · 2021-10-16 · via cs.DS updates on arXiv.org

Decision forests, including random forests and gradient boosting trees, remain the leading machine learning methods for many real-world data problems, especially on tabular data. However, most of the current implementations only operate in batch mode, and therefore cannot incrementally update when more data arrive. Several previous works developed streaming trees and ensembles to overcome this limitation. Nonetheless, we found that those state-of-the-art algorithms suffer from a number of drawbacks, including low accuracy on some problems and high memory usage on others. We therefore developed an extremely simple extension of decision trees: given new data, simply update existing trees by continuing to grow them, and replace some old trees with new ones to control the total number of trees. In a benchmark suite containing 72 classification problems (the OpenML-CC18 data suite), we illustrate that our approach, $\textit{Extremely Simple Streaming Forest}$ (XForest), does not suffer from either of the aforementioned limitations. On those datasets, we also demonstrate that our approach often performs as well as, and sometimes even better than, conventional batch decision forest algorithms. With a $\textit{zero-added-node}$ approach, XForest-Zero, we also further extend existing splits to new tasks, and this very efficient method only requires inference time. Thus, XForests establish a simple standard for streaming trees and forests that could readily be applied to many real-world problems.