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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Average Case Graph Searching in Non-Uniform Cost Models
Michał Szyfelbein · 2026-03-19 · via cs.DS updates on arXiv.org

We consider the following generalization of the classic Binary Search Problem: a searcher is required to find a hidden target vertex $x$ in a graph $G$, by iteratively performing queries about vertices. A query to $v$ incurs a cost $c(v, x)$ and responds whether $v=x$ and if not, returns the connected component in $G-v$ containing $x$. The goal is to design a search strategy that minimizes the average-case search cost. Firstly, we consider the case when the cost of querying a vertex is independent of the target. We develop a $\br{4+ε}$-approximation FPTAS for trees running in $O(n^4/ε^2)$ time and an $O({\sqrt{\log n}})$-approximation for general graphs. Additionally, we give an FPTAS parametrized by the number of non-leaf vertices of the graph. On the hardness side we prove that the problem is NP-hard even when the input is a tree with bounded degree or bounded diameter. Secondly, we consider trees and assume $c(v, x)$ to be a monotone non-decreasing function with respect to $x$, i.e.\ if $u \in P_{v, x}$ then $c(u, x) \leq c(v, x)$. We give a $2$-approximation algorithm which can also be easily altered to work for the worst-case variant. This is the first constant factor approximation algorithm for both criterions. Previously known results only regard the worst-case search cost and include a parametrized PTAS as well as a $4$-approximation for paths. At last, we show that when the cost function is an arbitrary function of the queried vertex and the target, then the problem does not admit any constant factor approximation under the UGC, even when the input tree is a star.