惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

aimingoo的专栏
aimingoo的专栏
B
Blog RSS Feed
Recent Announcements
Recent Announcements
Vercel News
Vercel News
M
MIT News - Artificial intelligence
阮一峰的网络日志
阮一峰的网络日志
L
LangChain Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Microsoft Security Blog
Microsoft Security Blog
H
Help Net Security
T
The Blog of Author Tim Ferriss
Y
Y Combinator Blog
G
Google Developers Blog
罗磊的独立博客
爱范儿
爱范儿
宝玉的分享
宝玉的分享
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
酷 壳 – CoolShell
酷 壳 – CoolShell
博客园_首页
S
SegmentFault 最新的问题
WordPress大学
WordPress大学
月光博客
月光博客
人人都是产品经理
人人都是产品经理
Apple Machine Learning Research
Apple Machine Learning Research

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Energy Constrained Depth First Search
Shantanu Das, Dariusz Dereniowski, Przemysław Uznański · 2017-09-29 · via cs.DS updates on arXiv.org

Depth first search is a natural algorithmic technique for constructing a closed route that visits all vertices of a graph. The length of such route equals, in an edge-weighted tree, twice the total weight of all edges of the tree and this is asymptotically optimal over all exploration strategies. This paper considers a variant of such search strategies where the length of each route is bounded by a positive integer $B$ (e.g. due to limited energy resources of the searcher). The objective is to cover all the edges of a tree $T$ using the minimum number of routes, each starting and ending at the root and each being of length at most $B$. To this end, we analyze the following natural greedy tree traversal process that is based on decomposing a depth first search traversal into a sequence of limited length routes. Given any arbitrary depth first search traversal $R$ of the tree $T$, we cover $R$ with routes $R_1,\ldots,R_l$, each of length at most $B$ such that: $R_i$ starts at the root, reaches directly the farthest point of $R$ visited by $R_{i-1}$, then $R_i$ continues along the path $R$ as far as possible, and finally $R_i$ returns to the root. We call the above algorithm \emph{piecemeal-DFS} and we prove that it achieves the asymptotically minimal number of routes $l$, regardless of the choice of $R$. Our analysis also shows that the total length of the traversal (and thus the traversal time) of piecemeal-DFS is asymptotically minimum over all energy-constrained exploration strategies. The fact that $R$ can be chosen arbitrarily means that the exploration strategy can be constructed in an online fashion when the input tree $T$ is not known in advance. Surprisingly, our results show that depth first search is efficient for energy constrained exploration of trees, even though it is known that the same does not hold for energy constrained exploration of arbitrary graphs.