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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
High Performance Construction of RecSplit Based Minimal P...
Dominik Bez, Florian Kurpicz, Hans-Peter Lehmann, Peter Sanders · 2022-12-19 · via cs.DS updates on arXiv.org

A minimal perfect hash function (MPHF) bijectively maps a set S of objects to the first |S| integers. It can be used as a building block in databases and data compression. RecSplit [Esposito et al., ALENEX'20] is currently the most space efficient practical minimal perfect hash function. It heavily relies on trying out hash functions in a brute force way. We introduce rotation fitting, a new technique that makes the search more efficient by drastically reducing the number of tried hash functions. Additionally, we greatly improve the construction time of RecSplit by harnessing parallelism on the level of bits, vectors, cores, and GPUs. In combination, the resulting improvements yield speedups up to 239 on an 8-core CPU and up to 5438 using a GPU. The original single-threaded RecSplit implementation needs 1.5 hours to construct an MPHF for 5 Million objects with 1.56 bits per object. On the GPU, we achieve the same space usage in just 5 seconds. Given that the speedups are larger than the increase in energy consumption, our implementation is more energy efficient than the original implementation.