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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Upper and Lower Bounds on the Smoothed Complexity of the ...
Sophie Huiberts, Yin Tat Lee, Xinzhi Zhang · 2022-11-22 · via cs.DS updates on arXiv.org

The simplex method for linear programming is known to be highly efficient in practice, and understanding its performance from a theoretical perspective is an active research topic. The framework of smoothed analysis, first introduced by Spielman and Teng (JACM '04) for this purpose, defines the smoothed complexity of solving a linear program with $d$ variables and $n$ constraints as the expected running time when Gaussian noise of variance $σ^2$ is added to the LP data. We prove that the smoothed complexity of the simplex method is $O(σ^{-3/2} d^{13/4}\log^{7/4} n)$, improving the dependence on $1/σ$ compared to the previous bound of $O(σ^{-2} d^2\sqrt{\log n})$. We accomplish this through a new analysis of the \emph{shadow bound}, key to earlier analyses as well. Illustrating the power of our new method, we use our method to prove a nearly tight upper bound on the smoothed complexity of two-dimensional polygons. We also establish the first non-trivial lower bound on the smoothed complexity of the simplex method, proving that the \emph{shadow vertex simplex method} requires at least $Ω\Big(\min \big(σ^{-1/2} d^{-1/2}\log^{-1/4} d,2^d \big) \Big)$ pivot steps with high probability. A key part of our analysis is a new variation on the extended formulation for the regular $2^k$-gon. We end with a numerical experiment that suggests this analysis could be further improved.