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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimality conditions for spatial search with multiple ma...
Mathieu Roget, Hachem Kadri, Giuseppe Di Molfetta · 2022-01-31 · via cs.DS updates on arXiv.org

We contribute to fulfil the long-lasting gap in the understanding of the spatial search with multiple marked vertices. The theoretical framework is that of discrete-time quantum walks (QW), \textit{i.e.} local unitary matrices that drive the evolution of a single particle on the lattice. QW based search algorithms are well understood when they have to tackle the fundamental problem of finding only one marked element in a $d-$dimensional grid and it has been proven they provide a quadratic advantage over classical searching protocols. However, once we consider to search more than one element, the behaviour of the algorithm may be affected by the spatial configuration of the marked elements and even the quantum advantage is no longer guaranteed. Here our main contribution is threefold~: (i)~we provide \textit{sufficient conditions for optimality} for a multi-items QWSearch algorithm~; (ii)~we provide analytical evidences that \textit{almost, but not all} spatial configurations with multiple marked elements are optimal; and (iii)~we numerically show that the computational advantage with respect to the classical counterpart is not always certain and it does depend on the proportion of searched elements over the total number of grid points.