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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
How to Catch L_2-Heavy-Hitters on Sliding Windows
Vladimir Braverman, Ran Gelles, Rafail Ostrovsky · 2010-12-15 · via cs.DS updates on arXiv.org

Finding heavy-elements (heavy-hitters) in streaming data is one of the central, and well-understood tasks. Despite the importance of this problem, when considering the sliding windows model of streaming (where elements eventually expire) the problem of finding L_2-heavy elements has remained completely open despite multiple papers and considerable success in finding L_1-heavy elements. In this paper, we develop the first poly-logarithmic-memory algorithm for finding L_2-heavy elements in sliding window model. Since L_2 heavy elements play a central role for many fundamental streaming problems (such as frequency moments), we believe our method would be extremely useful for many sliding-windows algorithms and applications. For example, our technique allows us not only to find L_2-heavy elements, but also heavy elements with respect to any L_p for 0<p<2 on sliding windows. Thus, our paper completely resolves the question of finding L_p-heavy elements for sliding windows with poly-logarithmic memory for all values of p since it is well known that for p>2 this task is impossible. Our method may have other applications as well. We demonstrate a broader applicability of our novel yet simple method on two additional examples: we show how to obtain a sliding window approximation of other properties such as the similarity of two streams, or the fraction of elements that appear exactly a specified number of times within the window (the rarity problem). In these two illustrative examples of our method, we replace the current expected memory bounds with worst case bounds.